Marie Narvaso runs League Operations at MPL Philippines. She is 27.
Those two sentences don’t quite prepare you for what it took to get there.
She was working call center shifts in Cebu when she got into Mobile Legends — casual games on break, nothing serious. She liked it enough to try competitive play. Then she looked at what competitive play actually required — twenty-five games a day, minimum — and made a decision most people don’t have the clarity to make that early.
“Grinding 25 games a day wasn’t for me,” she said. Almost apologetic. And in that sentence, a whole career changed direction.
Not away from the game. Toward a different door into it.

How can I join this game, but not as a player?
The answer turned out to involve LinkedIn, a job listing at RSG Philippines, and a relocation to Manila where she didn’t know anyone — leaving her child behind in Cebu. For a community manager role she wasn’t sure she understood. The kind of decision that doesn’t translate well at dinner. The kind people nod at and then quietly change the subject.
She didn’t know what she was doing when she got there. She researched and she talked to other teams. So she worked it out by being present.
Years later — after RSG, after Moonton Games, after landing at MPL Philippines as head of League Operations — players would pull her aside after scrims. Not about win rates. About how they were doing. Things they apparently couldn’t tell anyone else.
“Baka kaya ako nandito,” she said. Maybe this is why I’m here.
She’s not claiming destiny. It’s more like she looked up one day and noticed something was happening, and she still isn’t entirely sure why.
What I keep thinking about is the call center.
She’d take overbreaks — longer than she was supposed to — because she didn’t want to AFK a match mid-game. Didn’t want to leave her team hanging in something she didn’t even need to be in.
You can’t teach that. Some people are just embarrassed to leave.
Turns out that’s a useful quality when you’re trying to build something.

